Pokettohiro!
Be prepared to discover a huge open world to explore, with secrets and surprises in every corner.
Embark on hidden dungeons, forge bonds with villagers and help them solve their problems, discover useful items to progress in your adventure, release imprisoned heroes, and unite them to your cause.
Each one has their own unique abilities!
Story
In “Pokettohiro!”, a group of brave heroes must gather the fragments of the Magic Crystal to face the evil Black Knight and thus prevent the destruction of the kingdom. But it will not be an easy task, for this they will have to overcome countless obstacles, defeat huge monsters and visit all kinds of places. Will these little heroes be able to restore peace to the kingdom?
Be prepared to discover a huge open world to explore, with secrets and surprises in every corner.
Embark on hidden dungeons, forge bonds with villagers and help them solve their problems, discover useful items to progress in your adventure, release imprisoned heroes, and unite them to your cause.
Each one has their own unique abilities!
Game features
- six playable characters with unique abilities
- an expansive and diverse world brimming with challenges
- hidden dungeons with formidable boss encounters
- various side missions to help the village inhabitants
- countless collectibles scattered throughout the map
Product contains
- A brand new cartridge
- A brand new cardboard tray
- A full color cardboard box
- A full color manual
- ROM file to play in an emulator
- Digital game manual (PDF)
Credits
Code, design: David Marín
Music: Mat Hein
Coded using Chris Maltby's GB Studio engine.
Digital version
Digital version only is available on itch.io.
Compatibility
The game has been tested on an authentic Game Boy Color and Game Boy Advance, Classic and SP.
The game should also work with the Analogue Pocket.
We don't guarantee that the game will work on clones or non official systems.
Data sheet
- System
- Game Boy Color
We specialized in the development of games on old consoles such as the NES, and thanks to our experience, we provide production and publishing services to other developers in order to help them release their games in physical format.