Data Man
Do you have what it takes to save the System?
The Master and his evil minions have invaded the system and will not stop until every piece of data is corrupted. It’s up to you to save it before time runs out and the system crashes!
It won’t be easy. You’ll have to protect the Central Processing Unit from hordes of attacking minions and ultimately from the Master himself. Face it alone, or with a friend!
Story
A collection of cosmic rays has flipped bits in all the wrong ways in your video game system, sparking evil lifeforms with the sole purpose of consuming energy and leaving the system and its data corrupted.
Led by the Master and his minions, they target the heart of the system - the Central Processing Unit. If it fails, the system is doomed.
But all is not lost, the system is not defenceless. Data Men, protectors and guardians of the system, are swiftly deployed to fight against the evil invaders and the corruption.
You are a Data Man soldier! It’s up to you to save the system. Face it alone or with a friend.
Game features
- a Multidirectional Shooter for the NES
- 2-player co-op mode
- protect the Central Processing Unit from hordes of attacking minions
- kill evil corrupted bosses
Product contains
- A brand new cartridge
- A brand new cartridge sleeve
- A full color cardboard box
- A full color manual
- A styrofoam block
- ROM file to play in an emulator
- Binaries to play on Windows/Linux/Mac OSX
- Digital game manual (PDF)
Credits
Data Man is a game created by Darkbits (Olof Naessen, Per Larsson, Ted Steen).
Digital version
Digital version only is available on datamangame.com.
Compatibility
The cartridge works on both PAL and NTSC systems using a multi-region security chip.
The game has been tested on an authentic Nintendo Entertainment System, "front loader" and "top loader".
The game should also work with the AVS from retroUSB.
We don't guarantee that the game will work on clone systems.
Data sheet
- System
- NES
We specialized in the development of games on old consoles such as the NES, and thanks to our experience, we provide production and publishing services to other developers in order to help them release their games in physical format.